This does come with a limitation the sprites are rendered between the front arm and body layer of your character. To limit the amount of sprites we need to modify, the pants should be used for the main parts of your outfit (chest, pants, back item). All of these options don't work all that well with the method. Hats aren't animated, tops contain only a few frames and back items contain a lot of duplicate frames. Nettle Boy has found a way to create multiplayer-compatible custom clothing that is fully animated. Starbound Outfit Generator You can now use the online Outfit Generator!Ī tool that specializes in creating multiplayer compatible custom animated clothing using Nettle Boy's directives methods.
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